| Description and Objective |
| The objective of War is for a player to
have a higher card than the dealer. If the players
card is higher, then the player wins 2 times the amount
wagered. In the case where the value of the players
card and the dealers card is the same, the player
can either fold or choose to go to war by
raising the bet. If the player folds, the amount wagered
is automatically lost.
If the player raises, an amount equal to the original
wager is added to the bet and both the dealer and player
receive three cards face down, and another card face-up.
The highest face-up card wins. In the case of a win,
player receives a win 2 times the amount wagered plus
the raise amount.
For example, a players wager (ante) is $5 and
the player raises $5 and the players card is higher
than the dealer, the player would win two times the
amount of the wager (ante) and will win the raise amount,
which is a total $15. However, if the card is lower
than that of the dealer, the player loses the wager
(in the case above, the player would lose $10, both
the wager (ante) and the raise). If after a war the
player and the dealer have the same card value, then
the player wins
|
| War Preview |
|
|
|
| |